Right now, we have found ourselves in an
innovation economy, it means fast-paced, ever-changing and highly powerful upon
the functions of our society. As such our education systems are answering. You
can especially see the effects of technology innovation when you walk into our
present classrooms, which are now occupied with things like LCD projectors and smartboard technology, online course integration, and new teaching methods. These
are important advancements from old-style classrooms with blackboards, chalk,
and textbooks.
As per some MidAmerican survey, teachers felt
irresistible positivity about the use of technology in classrooms. Other than
that finding revealed that 66% of respondents said it creates students more
creative while 60% say it logically stimulates them.
Here are 6 examples of innovative educational
technologies that are making their way into the classroom setting.
1. Digital Readers and Tablets
Gradually, schools are looking to substitute
the larger hard-copy textbooks with digital ones that are available via a
tablet.
Pros
- They remove the need for students to bring around a
weighty backpack full of books.
- They provide a central, available place for all reading
resources.
- The regular updates of digital content eliminate the
cost of purchasing new textbook editions every year.
Cons
- Established schools would need to provide a tablet to
every student and have a system in place for trade with lost, injured, or
taken possessions.
- It removes the option for students to intensely chuck
their math book across the room when they get irritated with it.
2. Virtual Reality
The latest technology for virtual reality
(VR), augmented reality (AR) and mixed reality is quickly developing. The basic
use of this technology in the classroom taking students on a virtual field trip
to places otherwise unreachable. For example, a student could take a virtual
field trip to early Egypt or the bottom of the sea.
Pros
- It offers attractive, real-life experiences that would
otherwise be damaging or unreachable.
- Appeals to visual learners who like to see and
experience things instead of just reading about them.
Cons
- Students using virtual reality may develop a lack of
3-D awareness in the real world. In other words, they could hit or run
into something in the real world while engrossed in the virtual one.
- Motion sickness can develop in some students due to
their eyes detecting movement while their body does not.
3. Gamification
Students can learn when they having a bit of
freedom like fun. Use gaming inside the classroom this concept by typing
together the fun part of the play with content and concepts that students must
learn.
Pros
- It grows student engagement.
- It builds eagerness for the lesson.
- It provides instant feedback.
Cons
- Every game is not effective at teaching a given
concept. And every game is game that is real at teaching the idea is fun,
either.
- It takes time and training to learn how to efficiently
use games for learning.
4. Cloud Technology
The cloud hosts applications and services on
the internet instead of being on a user’s system. It allows information to be
stored, shared and retrieved on any device that’s connected to the internet. In
the education field cloud id used to store and share digital textbooks,
everyday lesson plan, video, and assignments. It also helps students the chance
to live chat with their teachers and other classmates.
Pros
- It decreases the chances of homework getting lost
between school and home.
- It decreases the need for students to carry weighty
textbooks.
- It allows students to easily contact information from
any device connected to the internet.
- It allows rapid and easy access to the teacher through
live chat options.
Cons
- To fully accept the cloud, schools would need to
somehow confirm that every student has passable access to the internet.
- Security although attractive much every network on the
cloud has a security system in place to defend its information, hacking
can be a worry.
5. Artificial intelligence
Artificial Intelligence is creating its way
into the educational scope using automating classifying and feedback and
providing personalized learning opportunities. Check here for more information http://bit.ly/2FAkKcY
Pros
- AI can save the teacher time by doing the classifying
and giving responses on their behalf.
- It provides greater visions into a student’s learning
designs.
Cons
- Teachers can learn a lot about a student’s learning
designs by doing the classifying themselves.
- There’s a personal part of care when a teacher gives a
modified response.
6. Mobile technology
Instead of banning mobiles and other mobile
devices from use through the classroom, some schools are including this
technology into learning development through educational apps.
Pros
- The extensive variety of available apps offers the
opportunity for students to involve in their learning process.
- Educational apps provide the opportunity to initial
learning to each student.
Cons
- Not every student owns a mobile device, and not every
parent is contented with their child having one.
- To use this technology, schools would need to make sure
that every parent is on board and that every student has access to some
sort of mobile device.
Look
for these advanced uses of educational media and technologies
Technological
progressions are inspiring. So, we should receive that this is the world our
students are growing up in and provide chances to depict them to these
wonderful developments. However, each new technology should be carefully
assessed and used as a tool to improve the personal element in the teaching
procedure, not to substitute traditional learning methods.
We
are one of the best educational training institutes in Bangalore, we offer
India’s best AI
training course in Bangalore, machine
learning, data science, deep
learning, python, blockchain, reacts and
react-native and full-stack courses at the best piece. If you want to learn any
course in Bangalore? Then join NaerLearn! We are the top 10 institutes list in Bangalore 2020.
No comments:
Post a Comment